﻿using System;
using System.Diagnostics;
using RaytracerLib.MathLib;
using RaytracerLib.RenderableObjects;

namespace RaytracerLib.Rays
{
    public class LightTestRay : FirstRay
    {
        public LightTestRay(Scene a_scene, Vector3 a_start, Vector3 a_dir)
            : base(a_scene, a_start, a_dir)
        {
        }
    }
}